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AI Insights · Timothy · July 2022

Top 5 Hypercasual Games Performance in Australia Q2 2022

Discover the performance trends of the top 5 hypercasual games in Australia during Q2 2022, including insights on downloads, revenue, and active users.

Top 5 Hypercasual Games Performance in Australia Q2 2022

The performance of the top 5 hypercasual games on a unified platform in Australia during Q2 2022 reveals interesting trends in downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive look at these metrics.

Mudness Offroad Car Simulator saw a peak in weekly downloads at 17.6K in early April, followed by a gradual decline to 1.8K by the end of June. The game's weekly revenue started strong at $19.6K in early April but decreased to around $1.7K by the end of the quarter. Weekly active users showed more stability, increasing from 17.2K at the end of March to a high of 31.2K in early May, before leveling off at approximately 28.5K by the end of June.

Makeup Artist: Makeup Games experienced fluctuations in weekly downloads, starting at 5.2K at the end of March and reaching 8.4K by the end of June. Weekly revenue remained relatively stable, fluctuating between $1.2K and $2.5K. The game’s weekly active users started at 13.9K and rose to 18K by the end of the quarter.

Fill The Fridge! showed impressive weekly download numbers, peaking at 54.8K at the end of March and maintaining strong numbers with 43.7K by the end of June. Despite a lower weekly revenue that started at $1.8K and ended at $1.2K, the game maintained a high number of weekly active users, starting at 88.6K in late March and reaching over 101.6K by the end of June.

Parking Jam 3D saw a significant increase in weekly downloads, beginning at 12.3K in late March and peaking at 27.8K in late April, before settling at 13.8K by the end of June. The game’s weekly revenue remained modest, ranging from $350 to $1.1K. Weekly active users showed strong performance, starting at 22.3K and peaking at 48.5K in late April, before stabilizing around 30K by the end of June.

Zen Idle: Gravity Meditation had consistent weekly download numbers, floating around 100-130 downloads. The game’s weekly revenue peaked at $1.2K in early June, before dropping to around $500 by the end of the month. Weekly active users remained stable, starting at 3.9K and ending at around 3.5K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022